Felix & Paul Studios Space (a division of Felix & Paul Studios) focuses on telling extraordinary immersive stories set in the world of spaceflight.
Through its unique creative, operation and technology expertise, FPS Space is the only studio in the world with a NASA-approved capacity to film ultra high-quality VR on board the International Space Station. The content we produce can be outputted for every screen (mobile, television, cinema, fulldome) and immersive media device (VR, AR), both for digital and out-of-home distribution.
From conception to distribution, our end-to-end solution guarantees that a brand’s voyage to humanity’s space outpost gets broadcasted back to Earth with captivating and spectacular immersive content.
- 3D-360 FPSCAMERA-IVA (8K)
- 3D-360 FPSCAMERA-EVA (8K) available in November 2020 (ETA)
Ground and/or Flight Based Research Support Services
- Cameras engineered for space
FPS’ VR camera hardware (FPSCAM) is specifically designed and engineered for IVA (inside the ISS) and EVA (outside the ISS) image capture at the highest possible level of definition. It can capture footage in locations that are both physically constrained (aboard the various ISS modules) and vast (EVA), in accordance with specific environmental properties.
- Lean shooting pipeline
The studio’s industry-leading shooting approach allows fast production of scale-accurate immersive assets. Use of proxy media for initial edits minimizes data transfer load and allows for a fluid post-production process.
- State of the art processing
The footage is processed using a combination of proprietary computer vision algorithms and high-fidelity stereoscopic calibration to create cinematic VR content that emulates human perception at a level that’s unmatched in the industry. The same content can be packaged to be used for VR, AR, MR, mobile and desktop.
- Operational excellence
Our space team has now clocked in the longest shooting experience in Low-Earth orbit. FPS’ operational excellence has allowed years of efficient collaboration with astronauts and ground teams to articulate complex shooting schedules and requirements.
- Stock footage
Over 300 hours of existing ultra-high quality immersive footage that can be used to tell new stories.